// The map is defined as a comma separated "array" enclosed by {} braces. // 0 Represents open space, while numbers represent texture references. // Large numbers are multi wall textures (each 8 bits of the number referencing a different texture index), d/ are doors, w/ are windows, s/ are secrets, p/ are patrolling routes, e/ are exit blocks. MAP {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 8, e/67/2, 8, 0, 0, 0, 0, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 134759688, 0, 1158154248, 0, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 8, 134760200, d/82/0, 1191708680, 8, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 8, 8, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, s/8/3, 8, 8, w/9/1, 8, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0} {13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 0, 8, 0, 0, 0, w/9/0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13} {13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 134760200, d/70/0, 1191708680, w/10/1, 134760200, d/70/0, 1191708680, w/10/1, 134760200, d/70/0, 1191708680, w/10/1, 134760200, d/70/0, 1191708680, 8, 8, 8, 8, 134760200, d/70/0, 1191708680, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 11, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 8, w/10/1, 8, 8, 8, 134760200, d/70/0, 1191905288, 8, 8, 134760200, d/70/0, 1191708680, 8, 8, 8, 8, p/0/0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, p/0/4, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, w/10/0, p/0/2, 0, 0, 8, 16, 0, 16, 16, 16, 16, 16, 16, w/17/1, 16, 16, 8, 8, 8, 8, 134760200, d/70/0, 1191708680, 8, 8, 138872840, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, 138872840, 0, 0, 0, 135270408, p/0/0, 0, 0, 0, p/0/2, 273223696, 0, 0, 0, 0, 16, 8, 0, 0, 0, 0, 0, 0, 0, 0, d/70/1, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, d/70/1, 0, 0, 8, 16, 0, 0, 0, 0, 0, d/72/1, 0, 0, 0, 0, w/17/0, 0, p/0/0, 0, 0, 0, 0, 0, 0, p/0/2, 134744135, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 8, w/9/1, 8, 8, 8, 134744135, 0, 0, 8, 16, 0, 0, 0, 0, 0, 269488201, 0, 0, 16, 16, 16, 8, 0, 0, 8, s/8/1, 8, 8, 0, 0, 138872840, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 16, 16, 16, 16, 16, 16, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, w/10/0, 0, 0, 8, 16, 0, 0, 0, 0, 0, 235933712, 0, 0, 16, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, d/70/1, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 135270416, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, 138872840, 0, 0, 8, 16, 0, 0, 0, 0, 0, 16, w/4/1, w/4/1, 16, 16, 16, 8, 0, 0, w/4/0, 0, 0, w/4/0, 0, 0, 134744135, w/10/1, 8, w/10/1, 8, 0, 0, 8, 0, 0, 8, 0, 0, 135270416, 0, 0, 0, 0, 0, w/18/0, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, d/70/1, 0, 0, 8, 16, 0, 0, 0, 0, 0, 16, p/0/0, 0, 0, p/0/2, 16, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 8, 8, 8, 8, 0, 0, 135270408, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 8, w/9/1, 135006216, 8, 8, 134744135, 0, 0, 8, 16, p/0/6, 0, 0, 0, p/0/4, 16, p/0/6, 0, 0, p/0/4, 16, 8, 0, 0, 8, 8, w/4/1, 8, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 138874896, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 8, 16, 269502736, d/72/0, 1225265168, 16, 16, 16, 16, 16, w/17/1, 16, 16, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, d/70/1, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 0, 0, 8, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 8, p/0/6, 0, p/0/4, 0, 0, 0, 0, 0, 8, 0, 0, 0, 8, 0, 0, 8, 8, 8, 8, 0, 0, 135270471, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 0, 0, 0, 0, 0, s/8/0, p/0/6, 0, 8, 8, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 0, 0, 11, 11, 0, 0, 138872840, w/10/1, 8, w/10/1, 8, 0, 0, 8, 0, 0, 8, 0, 0, 135270416, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 8, 8, w/10/1, 8, 8, 8, 8, 134763784, d/83/4, 1426589704, 8, 0, 0, 0, 8, 8, s/8/3, 8, 8, 8, 8, 8, 0, 0, 138872840, 0, 0, 0, 0, 0, 0, d/70/1, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 135270416, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, d/70/1, 0, 0, 11, 11, 0, 0, 134744135, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 134744080, 134744080, 16, 269505808, d/83/4, 1427116048, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134744135, 0, 0, 0, 0, 0, 0, 138872840, 0, 0, 8, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 8, 8, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, w/10/0, p/0/6, 0, 0, 0, 0, p/0/4, d/70/1, 0, 8, 8, 8, 0, 0, 8, 8, 8, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 13} {13, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 134744135, 8, 8, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, s/11/0, 0, 0, 8, 0, 0, 0, 0, 0, 13} {13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 0, 8, 8, 8, 8, 8, 8, 134760200, d/70/0, 1191708680, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134760200, d/70/0, 1191708680, 134760200, d/70/0, 1191708680, 134760200, d/70/0, 1191708680, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13} MAPVARS CEILING_COLOUR #FF9f9fa3 FLOOR_COLOUR #FF5c5c5c LEVEL_NUMBER 1 LIGHT_INTENSITY 0.7 MIDI "E1M1New.mid" NAME "HOLDING CELLS" PAR 35 PLAYER_START {.x = 400, .y = 1520, .angle = 0} // Behaviour refers to whether it should be on patrol, standing still or walking, and if it should be flagged as ambush or not (affected by sound) ENEMIES {.enemyType = 0, .x = 762, .y = 1760, .rotation = 6, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 0, .x = 1054, .y = 1055, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 1474, .y = 1626, .rotation = 4, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 1, .x = 1467, .y = 1557, .rotation = 0, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 0, .x = 1506, .y = 1278, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 1624, .y = 1953, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 1624, .y = 2014, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 1517, .y = 1954, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 1509, .y = 2006, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 1244, .y = 1466, .rotation = 2, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 0, .x = 1540, .y = 1086, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 1774, .y = 1528, .rotation = 6, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 0, .x = 2186, .y = 1530, .rotation = 2, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 1, .x = 2049, .y = 2066, .rotation = 0, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 1, .x = 1974, .y = 1282, .rotation = 0, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 15} {.enemyType = 0, .x = 2603, .y = 2272, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 2603, .y = 2335, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 3424, .y = 1488, .rotation = 3, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 3162, .y = 1493, .rotation = 1, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 3398, .y = 1870, .rotation = 5, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 3172, .y = 1794, .rotation = 6, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 2784, .y = 2007, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 1, .inDiff = 15} {.enemyType = 0, .x = 2782, .y = 1830, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 1, .inDiff = 15} {.enemyType = 0, .x = 2789, .y = 1500, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 2788, .y = 2594, .rotation = 6, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 2850, .y = 2474, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 544, .y = 1952, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 12} {.enemyType = 1, .x = 544, .y = 2080, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 12} {.enemyType = 0, .x = 2784, .y = 1920, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 1, .inDiff = 12} {.enemyType = 1, .x = 2496, .y = 800, .rotation = 1, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 1, .x = 2816, .y = 800, .rotation = 3, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 2592, .y = 704, .rotation = 2, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 2720, .y = 704, .rotation = 2, .spritesheetXStart = 1, .state = 0, .behaviour = 0, .inDiff = 15} {.enemyType = 0, .x = 2560, .y = 928, .rotation = 0, .spritesheetXStart = 1, .state = 0, .behaviour = 1, .inDiff = 14} {.enemyType = 0, .x = 2752, .y = 928, .rotation = 4, .spritesheetXStart = 1, .state = 0, .behaviour = 1, .inDiff = 14} {.enemyType = 0, .x = 992, .y = 1536, .rotation = 6, .spritesheetXStart = 1, .state = 1, .behaviour = 3, .inDiff = 12} // Currentframe refers to what part of the sprites texture it's referring to (essentially, which sprite would you like to display. // InDiff describes what difficulties the sprite should be available in - 15 being all difficulties. SPRITES {.x = 500, .y = 1427, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 352, .y = 1564, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 485, .y = 1558, .texture = 98, .currentFrame = 5, .type = 1, .blocking = 1, .inDiff = 15} {.x = 416, .y = 1736, .texture = 98, .currentFrame = 50, .type = 1, .blocking = 0, .inDiff = 15} {.x = 561, .y = 2010, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 658, .y = 2007, .texture = 98, .currentFrame = 46, .type = 1, .blocking = 0, .inDiff = 15} {.x = 610, .y = 2050, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 600, .y = 1960, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 768, .y = 1236, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 767, .y = 1413, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 765, .y = 1594, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 762, .y = 1783, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 805, .y = 1552, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 859, .y = 1194, .texture = 98, .currentFrame = 37, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1134, .y = 1448, .texture = 98, .currentFrame = 1, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1111, .y = 1300, .texture = 98, .currentFrame = 36, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1084, .y = 1585, .texture = 98, .currentFrame = 1, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1132, .y = 1308, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1077, .y = 1386, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1164, .y = 1503, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1157, .y = 1386, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1068, .y = 1497, .texture = 98, .currentFrame = 37, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1212, .y = 1456, .texture = 98, .currentFrame = 41, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1120, .y = 1550, .texture = 98, .currentFrame = 22, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1054, .y = 1820, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1052, .y = 1993, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1241, .y = 1990, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1420, .y = 1989, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1608, .y = 1988, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1698, .y = 2077, .texture = 98, .currentFrame = 22, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1729, .y = 1986, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 474, .y = 1676, .texture = 98, .currentFrame = 2, .type = 1, .blocking = 0, .inDiff = 15} {.x = 609, .y = 2009, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 472, .y = 1177, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 418, .y = 1305, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 556, .y = 1176, .texture = 98, .currentFrame = 0, .type = 1, .blocking = 0, .inDiff = 15} {.x = 352, .y = 1252, .texture = 98, .currentFrame = 39, .type = 1, .blocking = 0, .inDiff = 15} {.x = 353, .y = 1202, .texture = 98, .currentFrame = 39, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1488, .y = 1286, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1386, .y = 1251, .texture = 98, .currentFrame = 4, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1571, .y = 1252, .texture = 98, .currentFrame = 33, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1054, .y = 2071, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1566, .y = 1768, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1512, .y = 1758, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1528, .y = 1813, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 1554, .y = 1748, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1472, .y = 1813, .texture = 98, .currentFrame = 47, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1471, .y = 1747, .texture = 98, .currentFrame = 47, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1981, .y = 1552, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2008, .y = 1552, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1952, .y = 1552, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2338, .y = 850, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1564, .y = 864, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1820, .y = 860, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2076, .y = 920, .texture = 98, .currentFrame = 28, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1431, .y = 845, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1250, .y = 980, .texture = 98, .currentFrame = 43, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1200, .y = 1044, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 1286, .y = 1042, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 1184, .y = 930, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1301, .y = 929, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1556, .y = 1086, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1766, .y = 1088, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1976, .y = 1082, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2172, .y = 1083, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1494, .y = 876, .texture = 98, .currentFrame = 0, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1482, .y = 922, .texture = 98, .currentFrame = 2, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1716, .y = 863, .texture = 98, .currentFrame = 2, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1753, .y = 899, .texture = 98, .currentFrame = 0, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2214, .y = 884, .texture = 98, .currentFrame = 0, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2322, .y = 920, .texture = 98, .currentFrame = 2, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1970, .y = 735, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1778, .y = 737, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1572, .y = 735, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1352, .y = 736, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1250, .y = 829, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1246, .y = 1000, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3382, .y = 2138, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3436, .y = 2114, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3364, .y = 2100, .texture = 98, .currentFrame = 47, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3358, .y = 2050, .texture = 98, .currentFrame = 46, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3422, .y = 2064, .texture = 98, .currentFrame = 48, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3324, .y = 1683, .texture = 98, .currentFrame = 37, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3170, .y = 1423, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3257, .y = 1422, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3343, .y = 1423, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3420, .y = 1423, .texture = 98, .currentFrame = 29, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3324, .y = 1739, .texture = 98, .currentFrame = 32, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3323, .y = 1643, .texture = 98, .currentFrame = 32, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3172, .y = 1876, .texture = 98, .currentFrame = 34, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3264, .y = 1875, .texture = 98, .currentFrame = 34, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2819, .y = 1918, .texture = 98, .currentFrame = 36, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2821, .y = 1401, .texture = 98, .currentFrame = 36, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2850, .y = 1309, .texture = 98, .currentFrame = 23, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2859, .y = 1812, .texture = 98, .currentFrame = 23, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2394, .y = 2012, .texture = 98, .currentFrame = 5, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2458, .y = 1930, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2616, .y = 1654, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2996, .y = 1664, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2630, .y = 2122, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3004, .y = 2114, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2612, .y = 1108, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2974, .y = 1084, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2476, .y = 1348, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3438, .y = 1574, .texture = 98, .currentFrame = 17, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2800, .y = 874, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2498, .y = 874, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 3006, .y = 2528, .texture = 98, .currentFrame = 41, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2354, .y = 1626, .texture = 98, .currentFrame = 56, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2446, .y = 1616, .texture = 98, .currentFrame = 56, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2346, .y = 1746, .texture = 98, .currentFrame = 56, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2444, .y = 1718, .texture = 98, .currentFrame = 56, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2811, .y = 1644, .texture = 98, .currentFrame = 30, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2920, .y = 1666, .texture = 98, .currentFrame = 41, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2726, .y = 1664, .texture = 98, .currentFrame = 40, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2849, .y = 2579, .texture = 98, .currentFrame = 39, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2624, .y = 2584, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2618, .y = 2504, .texture = 98, .currentFrame = 40, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2708, .y = 2296, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2972, .y = 2297, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3199, .y = 2082, .texture = 98, .currentFrame = 57, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3195, .y = 2020, .texture = 98, .currentFrame = 25, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2657, .y = 674, .texture = 98, .currentFrame = 38, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2644, .y = 864, .texture = 98, .currentFrame = 1, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1696, .y = 1888, .texture = 98, .currentFrame = 22, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1056, .y = 930, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2782, .y = 1312, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 736, .y = 992, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 992, .y = 1408, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 992, .y = 1472, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 1440, .y = 1440, .texture = 98, .currentFrame = 40, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1376, .y = 1440, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 512, .y = 1280, .texture = 98, .currentFrame = 41, .type = 1, .blocking = 0, .inDiff = 12} {.x = 832, .y = 1024, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 960, .y = 1024, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1120, .y = 1463, .texture = 98, .currentFrame = 5, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2080, .y = 838, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2400, .y = 1248, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2464, .y = 1248, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 544, .y = 1496, .texture = 98, .currentFrame = 67, .type = 1, .blocking = 0, .inDiff = 15} {.x = 576, .y = 1528, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 352, .y = 1440, .texture = 98, .currentFrame = 14, .type = 1, .blocking = 1, .inDiff = 15} {.x = 544, .y = 1696, .texture = 98, .currentFrame = 14, .type = 1, .blocking = 1, .inDiff = 15} {.x = 416, .y = 1184, .texture = 98, .currentFrame = 14, .type = 1, .blocking = 1, .inDiff = 15} {.x = 1056, .y = 1632, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1056, .y = 928, .texture = 98, .currentFrame = 3, .type = 1, .blocking = 0, .inDiff = 15} {.x = 800, .y = 1488, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 15} {.x = 800, .y = 1440, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 736, .y = 1184, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1056, .y = 1184, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1184, .y = 1984, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1760, .y = 1952, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2048, .y = 1888, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 1984, .y = 1888, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2112, .y = 1888, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2208, .y = 1888, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2208, .y = 1248, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 1760, .y = 1632, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 3} {.x = 2208, .y = 1632, .texture = 98, .currentFrame = 42, .type = 1, .blocking = 0, .inDiff = 7} {.x = 2656, .y = 2464, .texture = 98, .currentFrame = 46, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3040, .y = 2464, .texture = 98, .currentFrame = 46, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2624, .y = 1376, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2624, .y = 1216, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 2656, .y = 1056, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15} {.x = 3040, .y = 1056, .texture = 98, .currentFrame = 35, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2848, .y = 1056, .texture = 98, .currentFrame = 34, .type = 1, .blocking = 1, .inDiff = 15} {.x = 2656, .y = 768, .texture = 98, .currentFrame = 45, .type = 1, .blocking = 0, .inDiff = 15}